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Low hum left, high note right

Floors 3D

0floors

Hum low to walk left, high notes walk right.

How to play Floors 3D

  1. Press Start, then allow the microphone if the browser asks.
  2. The climber sinks by himself. Hum a low note and he walks left; whistle or sing a high note and he walks right.
  3. Steer him through the gaps in each floor. Spiked floors and the rising spike ceiling end the round.
  4. Arrow keys, or holding the left or right half of the picture, also steer. You have 30 seconds.

You see the shaft from the side, all in blocks. Floors 3D listens for pitch in the page. The audio never leaves your device and nothing is recorded.

Questions about Floors 3D

Is Floors 3D free?

Yes. Every game on Voicegames is free, with no account and no download. Open the page and play.

Where does Floors 3D work?

It runs in any modern browser, on desktop and mobile. Space and the mouse also control the game, so it works even if the microphone is blocked.

Is my voice recorded?

No. The volume games measure loudness inside the page and never keep audio. The speaking games use Chrome’s built-in speech service to turn speech into text on your screen; Voicegames never receives or stores the audio.

How is Floors 3D different from Floors?

Same rules, two pictures: the flat pixel shaft and this blocky side view of the same descent. Your best is kept separately for each.

How does the voice steering work?

The page tracks the pitch of your voice: anything low (a hum) walks left, anything high (a whistle or “eee”) walks right. Quiet means he keeps falling straight.